Devlog
- April 04, 2024 by JamesBrill#update, #level editors, #level, #levels, #ugcYou can now build and save MULTIPLE custom levels. There is now a way more obvious button to create a new level (in “Custom Levels”) Your list of custom levels can be accessed via “Your Levels... Continue reading
- January 28, 2024 by JamesBrill#update, #level editor, #custom levels, #level designVersion 40 adds the first of many Level Editor improvements. It adds a selection tool that allows you to move regions of the level around, as well as copy and paste. This early version of the tool is... Continue reading
- December 03, 2023 by JamesBrill#update, #level design, #level editor, #custom levels, #ugcFor custom level designers, you can now add checkpoints to your Feedwater levels inside the Level Editor. Just choose the “C” in the palette. Wherever you place the tile is (a) where the checkpoin... Continue reading
- September 03, 2023 by JamesBrill#update, #menu, #art, #pause menuThis release adds some menu polish: Redesigned main menu with background art and logo A pause menu so you can finally pause the game!... Continue reading
- June 29, 2023 by JamesBrill#update, #keyboard, #navigation, #menu, #gamepadThe menu in Feedwater has received an upgrade! Level Select now has level preview images, flavour text and visual representation of difficulty Menu buttons have satisfying clicks as you navigate aroun... Continue reading
- April 28, 2023 by JamesBrill#update, #level design, #levels, #puzzleFeedwater 0.17 adds two new challenge levels: Pressing Matters Difficulty: Easy I pulled the two hardest puzzles from the Switches tutorial levels into this one as I felt they were too hard for the tu... Continue reading
- April 15, 2023 by JamesBrill#update, #machines, #conveyor belts, #puzzlesThe Advanced Wiring System introduced in version 0.14 has been extended so that switches can be connected to the following so that they can be enabled and disabled: Arrow boxes When disabled, are just... Continue reading
- January 13, 2023 by JamesBrill#update, #game juiceWhen dynamite boxes are destroyed, they now have an explosion animation that emits light and screen shake!... Continue reading
- January 07, 2023 by JamesBrill#update, #custom levels, #ugc, #level editorFeedwater now has a level editor so you can create your own levels! I made this for several reasons: So others can build levels and discover level designs, features ideas and bugs that I wouldn't find... Continue reading