0.20 - The ability to look



Recent feedback from playtesters indicated that either (a) it wasn't obvious where the exit to the current room was or (b) things would happen off-screen that surprised them.

The first measure I've added to improve this situation is to add the ability to look in any direction, moving the camera a fixed distance ahead of the player so they can see what's around the corner. I've also added direction bias to the camera so it slightly pans towards whatever direction the player is facing so the camera shows more of what's in front of them than behind them.

Hopefully, this makes Feedwater a little more playable. More usability improvements on their way!

Files

prototype-20.zip Play in browser
May 26, 2023

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