0.46 - Lasers


Update 46 brings a major new mechanic: lasers! In the current prototype, there are 4 tiles:

1 - Blue laser emitter: shoots harmless blue lasers that activate circuits when hitting receivers

2 - Blue laser receiver: activates a connected circuit when receiving a blue laser

3 - Red laser emitter: shoots deadly red lasers that destroy objects on contact. This includes the player and flying arrows

4 - Refractor boulder: can be used to bend lasers in a different direction

All these tiles are available in the Level Editor, so you can build and share your own laser levels!

To get quicker feedback on this new mechanic, I’ve added some example levels to Community Levels rather than the main game. There are currently 5 laser levels:

  1. Lasers (easy): introduces blue lasers
  2. Lasers II (easy): introduces red lasers
  3. Boulders and Laser (medium): single room with a more complex blue laser logic puzzle
  4. Parting the Red Sea (medium): single room with a deadly red laser challenge
  5. The Miner (hard): guide a powerful mining machine to bore a tunnel to the exit

Feel free to use the “Edit a copy” feature in Community Levels to edit these example levels and make your own versions if you think they can be improved. I’m particularly looking for a level that combines both blue and red lasers in an interesting way.

Tell me what you think of the new mechanic, including the good and the bad. More laser mechanics on the way.

Files

prototype-46.zip Play in browser
Apr 27, 2024

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