0.46 - Lasers
Update 46 brings a major new mechanic: lasers! In the current prototype, there are 4 tiles:
1 - Blue laser emitter: shoots harmless blue lasers that activate circuits when hitting receivers
2 - Blue laser receiver: activates a connected circuit when receiving a blue laser
3 - Red laser emitter: shoots deadly red lasers that destroy objects on contact. This includes the player and flying arrows
4 - Refractor boulder: can be used to bend lasers in a different direction
All these tiles are available in the Level Editor, so you can build and share your own laser levels!
To get quicker feedback on this new mechanic, I’ve added some example levels to Community Levels rather than the main game. There are currently 5 laser levels:
- Lasers (easy): introduces blue lasers
- Lasers II (easy): introduces red lasers
- Boulders and Laser (medium): single room with a more complex blue laser logic puzzle
- Parting the Red Sea (medium): single room with a deadly red laser challenge
- The Miner (hard): guide a powerful mining machine to bore a tunnel to the exit
Feel free to use the “Edit a copy” feature in Community Levels to edit these example levels and make your own versions if you think they can be improved. I’m particularly looking for a level that combines both blue and red lasers in an interesting way.
Tell me what you think of the new mechanic, including the good and the bad. More laser mechanics on the way.
Files
Get Feedwater
Feedwater
Booby traps and deadly chain reactions test your wits
Status | Prototype |
Author | JamesBrill |
Genre | Puzzle |
Tags | Top-Down |
More posts
- 0.50 - Radiation removedJun 07, 2024
- 0.49 - Minor changesMay 28, 2024
- 0.48 - Green lasersMay 18, 2024
- 0.47 - MirrorsMay 10, 2024
- 0.45 - Community Level HubApr 10, 2024
- 0.44 - Multiple custom levelsApr 04, 2024
- 0.43 - Resizable levelsMar 30, 2024
- 0.42 - Undo/RedoMar 17, 2024
- 0.41 - Organising the Level EditorFeb 18, 2024
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