0.21 - Bounded/static cameras
Feedwater » Devlog
In a further attempt to improve Feedwater's playability, Version 0.21 introduces the concept of "bounded cameras". These are regions I've placed by hand around specific puzzle rooms. When the player enters one, the camera transitions from the standard dynamic camera to one that is constrained to the region. A variant of this "bounded camera" is one that is completely fixed. This makes solving some of Feedwater's puzzles much easier as all puzzle elements are on-screen and the camera doesn't move around while inspecting different parts of the room.
Files
prototype-21.zip Play in browser
Jun 13, 2023
Get Feedwater
Feedwater
Booby traps and deadly chain reactions test your wits
Status | Prototype |
Author | JamesBrill |
Genre | Puzzle |
Tags | Top-Down |
More posts
- 0.50 - Radiation removedJun 07, 2024
- 0.49 - Minor changesMay 28, 2024
- 0.48 - Green lasersMay 18, 2024
- 0.47 - MirrorsMay 10, 2024
- 0.46 - LasersApr 27, 2024
- 0.45 - Community Level HubApr 10, 2024
- 0.44 - Multiple custom levelsApr 04, 2024
- 0.43 - Resizable levelsMar 30, 2024
- 0.42 - Undo/RedoMar 17, 2024
- 0.41 - Organising the Level EditorFeb 18, 2024
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