0.32 - Connecting the world of Feedwater
Feedwater » Devlog
Version 0.32 is the biggest update so far. Why? Because it connects the levels of Feedwater into one world with a progression system that gives the game a beginning and an end. Changes:
- Levels are connected to “floors” of an underground research facility
- Floors are connected by an elevator, which requires keycards to unlock new floors
- Progression system in which levels and floors are unlocked by beating previous levels. This progress is saved between play sessions
- Basic story to start and end the game, giving some context to the world of Feedwater and a reason to unlock the door to the outside world
- Ambient music that plays in menus
- Levels “Kaboom Room” and “The Core” have been removed - they need some improvement before returning
Playtesters can still unlock all levels by pressing ZXOP in the main menu.
This is a huge step for making Feedwater feel like a cohesive world and an actual game! I’d love to hear what you think of the changes and look forward to expanding upon them further.
Files
prototype-32.zip Play in browser
Oct 28, 2023
Get Feedwater
Feedwater
Booby traps and deadly chain reactions test your wits
Status | Prototype |
Author | JamesBrill |
Genre | Puzzle |
Tags | Top-Down |
More posts
- 0.50 - Radiation removedJun 07, 2024
- 0.49 - Minor changesMay 28, 2024
- 0.48 - Green lasersMay 18, 2024
- 0.47 - MirrorsMay 10, 2024
- 0.46 - LasersApr 27, 2024
- 0.45 - Community Level HubApr 10, 2024
- 0.44 - Multiple custom levelsApr 04, 2024
- 0.43 - Resizable levelsMar 30, 2024
- 0.42 - Undo/RedoMar 17, 2024
- 0.41 - Organising the Level EditorFeb 18, 2024
Leave a comment
Log in with itch.io to leave a comment.